Innovators and Maker’s will allow students to discover computer science concepts and skills by creating personally relevant, tangible, and shareable projects. Throughout the course, students will learn about programming for the physical world by blending hardware design and software development. They will design and develop a physical computing device, interactive art installation, or wearable technology, and plan and develop code for microcontrollers that bring their physical designs to life. Students will uncover a variety of different ways programmers and computer scientists work together by exploring research projects and solving real world problems.
To explore the roles we play as consumers, users and ultimately developers of technology.
To learn how computers operate by examining how new computing technologies are invented.
To explore software programming by using block-based coding and problem-solving skills to approach computing challenges systematically for the means of solving a real world problem or task.
Successful completion of this course and its projects will provide students with a broad
understanding of the computing fields.
This is a self paced course.
Please log into the PLTW website and complete each lesson below.
Please email Mr. St. Germain (Bradley.StGermain@sau57.org) or Ms. Desmarais (andrea.desmarais@sau57.org) for your PLTW Username
Your PLTW Password is: Woodbury1
Week | Lesson(s) |
Website |
1 | Lesson 1: Activity 1.1: The Brain | |
2 | Lesson 1: Activity 1.2: What to Do | |
3 | Lesson 1: Activity 1.3: How to Do It | |
4 |
Lesson 1: Activity 1.4: Crush the Bug Lesson 1: Activity 1.5 : The Blinking Message |
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5 | Lesson 2: Activity 2.1: Need Input | |
6 | Lesson 2: Activity 2.2: Responding Output | |
7 | Lesson 2: Activity 2.3: Get Connected | |
8 | Activity 2: Lesson 2.4: Secrets and Safes | |
9 | Activity 3: Lesson 3.2: Interactions |